Reviews and ratings: 98 %
Description Elden Ring
Elden Ring is a 2022 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. It was directed by Hidetaka Miyazaki with worldbuilding provided by the fantasy writer George R. R. Martin. It was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on February 25.
In Elden Ring, players control a customizable player character on a journey to repair the Elden Ring and become the new Elden Lord. The game is presented through a third-person perspective, with players freely roaming its interactive open world. Gameplay elements include combat using several types of weapons and magic spells, horseback riding, and crafting.
FromSoftware wanted to create an open-world game with gameplay similar to their existing Souls series, intending Elden Ring to act as an evolution of Dark Souls. Miyazaki admired Martin’s work and hoped his contributions would produce a more accessible narrative than FromSoftware’s previous games. Elden Ring received critical acclaim for its gameplay systems, exploration, and setting, with some criticism of its technical performance. As with the Souls series, the game’s difficulty had a polarized reception. By July 2022, the game had sold more than 16.6 million copies.
- Beautiful open world
- World and its creatures are both fantastic and frightening
- Great combat
- Rewarding exploration
- Epic world-building
- Just beware there’s plenty of body shock horror
- Enemy AI isn’t too bright
- Rough camera
Elden Ring review
It is no exaggeration to say that Elden Ring is FromSoftware’s largest and most ambitious game yet, and that ambition has more than paid off. Even after 87 hours of blood, sweat, and tears that included some of the most challenging fights I’ve ever fought, and innumerable surprises, there are still bosses that I left on the table, secrets that I’ve yet to uncover, sidequests that I missed out on, tons of weapons, spells, and skills that I’ve never used.
And this is all on top of PVP and cooperative play that I’ve barely been able to scratch the surface of. Throughout it all, while the fundamentals of combat haven’t changed much from what we’ve seen before, the enormous variety of viciously designed enemies and the brutal but surmountable bosses have brought its battles to a new level.
Even with all the threads I didn’t manage to tug on my first playthrough (of what I’m sure will be several), what I was treated to can easily be held amongst the best open-world games I’ve ever played. Like The Legend of Zelda: Breath of the Wild before it, Elden Ring is one that we’ll be looking back on as a game that moved a genre forward.
Elden Ring review – an unrivalled masterpiece of design and inventiveness
Video games can be all kinds of different things, representing all manner of artistic ambitions. Most, however, share a common goal: to conjure a compelling fictional reality, filled with beckoning mysteries, enchanting secrets, and enriching opportunities to compete and collaborate. They aim to provide a liminal space in which a determined player can fix that which is broken, order that which is chaotic. By this definition, at least, Elden Ring is the finest video game yet made. Its final gift is the assurance that, whatever monsters lurk in a broken world, with perseverance and cooperation, they too can be overcome – all without losing the mystery and wonder that makes our existence beguiling, infuriating, and fascinating.
ELDEN RING REVIEW
Like with Dark Souls, though, Elden Ring’s technical flaws are worth putting up with and will hopefully be fixed soon, either by modder or official patch. And when it stops clinging to the past so much and you plop off a cliff after being chased by wolves and find a swirling gate that takes you far outside the known map to meet a hunched over beast man, the idiomatic dream logic of Elden Ring reminds you that no other developer creates fantasy worlds this repeatedly transfixing.
Elden Ring is junk food for FromSoftware fans. It’s more of what I already adore, but family sized. It has everything that makes these games so intoxicating, and that lodges their intricate fiction into my brain. But its devotion to what came before is distracting. It dulls the impact of those moments where Elden Ring leaps beyond its past to demonstrate why FromSoftware’s games are unparalleled by all who attempt to replicate them. As another Souls game, I love Elden Ring, but as the latest game from FromSoftware, I wanted it to dream a little bigger.
Expert video reviews
Elden Ring Review
Watch our Elden Ring review. Elden Ring is a massive iteration on what FromSoftware began with the Souls series, bringing its relentlessly challenging combat to an incredible open world that gives us the freedom to choose our own path.
I *very* strongly recommend: Elden Ring (Review – Spoiler Free)
Elden Ring is a work of such breathtaking immensity that it dwarfs any other comparable experience. Unfathomably large and fathoms deep; Elden Ring is a double-album level offering from FromSoft at the absolute peak of their creative power.
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